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Introduction to
Chicago: The Roarin' 20's Mortals, Hunters, and Agents

Walking among the crowded and dank streets of Chicago are the Masses going about their mundane business day to day and night to night just like any other.  Some rise out of the faceless obscurity that the city offers to make their mark.  For others, it is this very obscurity that offers shelter for their crimes and crusades and their sport.

Table of Contents
Character Creation - Character Creation Guidelines.
Systems Modifications - House rules and modifications to White Wolf systems listed by genre.
Numina and True Faith - Definitions and system explanations as it relates to Chicago: The Roarin' 20's.
Project Twilight - WoD's vintage Feds.

Cunning, guile, determination, patience, are the weapons used by federal and local law enforcement personnel within infant government agencies.  These agencies who are just learning how to prosecute the lawless bootleggers and mobsters crawling around the streets and speakeasies of Chicago, can not  imagine the real horrors pulling the strings. 

Relentless men of faith and vengeful crusaders lurk in the underbelly of the metropolis.  They hope against all hope to strike at the very heart of the evil pulsing within the steel and concrete that is Chicago unwittingly serving many masters in their intricate plots of deceit and betrayal.

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General Info

We have all had our share of experiences role-playing World of Darkness Characters.  Some of us come from Table Top or from Online or both.  In CR20, the Storytellers have decided to create a more stark outlook harkening back to their origins in Table Top play.

The Mortal, Hunter and Project Twilight portion of this Chronicle is based on the issue of the masses of Humanity rising up against foes and hidden allies alike in a world that they do not comprehend.  While trying to forward their own personal ambitions and beliefs, they wrestle with the political power play of those around them who may or may not wish them to succeed.  Because of this standard, CR20 focuses on some basic principles in theme and mood that are often overlooked in online format RPGs like horror, mystery, and tragedy.

In this setting, players can expect to find their Characters thrust in a world where the lines between friend and foe are blurred as nothing will ever be as it seems.  Their very individual morality will be questioned at every turn as they strive to understand and defeat their targets and protect the innocent.  But is anyone ever really innocent in a decadent culture?  Some of the very masses they protect exhibit tendencies to the supernatural as psychics and occultists fall in that gray area and it is the hunter who is struck with the sudden realization that what is good and what is evil is not always a matter of black and white.

Chicago: The Roarin' 20's is a 2nd edition Chronicle with even some 1st edition principles still thrown in the mix.  As this is the case, Hunter's Hunted is the bible for which Hunters are made.  Hunter: the Reckoning is not supported.  Players of Hunter's Hunted and Project Twilight Characters will have to rely on their cunning and tenacity as players in order to be effective.  The Storytellers see nothing wrong in the usage of Hunter's Hunted and Project Twilight in preference to Hunter: the Reckoning as they were both beautifully written supplements for the White Wolf World of Darkness core books.